Lunes, Hunyo 8, 2015

SteamVR instructions show wireless controllers, 15’ diagonal playspace

The anticipation for Valve's first virtual reality solution, the HTC Vive, comes with a different set of issues than impending launches from the likes of Oculus and Sony. Vive users will need to dedicate a serious amount of floor space to the system, since SteamVR will require its players to stand up and walk around in virtual space. Thus, virtual reality freaks looking to build the ultimate VR room in their house will want to check out the details that emerged as the first wave of developers got their free Vive dev kits over the weekend.

reddit users pulled the Vive's setup instructions from a recent SteamVR update over the weekend, but Valve officially posted the booklet in PDF format for all to read on Steam's website on Monday. The guide shows two Portal-styled characters following SteamVR's 32-step setup procedure—the last step of which is a cheeky, color-loaded finale that simply states, "Enjoy VR."

From the look of the instructions, Valve wants its users to mount the Vive's two Lighthouse tracking basestations to opposite walls at a height roughly one foot taller than its users. Thankfully, the basestations', er, bases have camera-mount screws openings. The dev kit boxes contain a few wall mounts as well. Hopeful SteamVR users should prepare to set their systems up in a room with at least two convenient mounting points. The instructions also reveal the maximum playspace that can be covered by that tracking system: a 15-foot diagonal between the two laser basestations, which works out to a roughly 9'x12' rectangle.

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